<Graph Description="" Group="CustomCombat">
 <Nodes>
  <Node Id="1" Class="AI:ActionStart" pos="43170,18200,0" flags="1"/>
  <Node Id="2" Class="AI:ActionEnd" pos="43540,18170,0" flags="1">
   <Inputs />
  </Node>
  <Node Id="3" Class="Entity:EntityPos" pos="43200,18330,0" flags="1" InHideMask="15" OutHideMask="63">
   <Inputs entityId="0" pos="0,0,0" rotate="0,0,0" scale="0,0,0"/>
  </Node>
  <Node Id="4" Class="AI:AIGotoSpeedStance" pos="43340,18200,0" flags="1">
   <Inputs entityId="0" pos="0,0,0" distance="7" StopDistance="1" run="3" stance="2"/>
  </Node>
  <Node Id="12" Class="AI:AIUseObject" pos="43660,18160,0" flags="1">
   <Inputs entityId="0" objectId="0"/>
  </Node>
  <Node Id="13" Class="AI:ActionEnd" pos="44426,18364,0" flags="1">
   <Inputs />
  </Node>
  <Node Id="16" Class="AI:AISignal" pos="44150,18360,0" flags="1" InHideMask="507" OutHideMask="6">
   <Inputs entityId="0" signal="MAKE_ME_UNIGNORANT" posValue="0,0,0" posValue2="0,0,0" iValue="0" fValue="0" sValue="" id="0"/>
  </Node>
  <Node Id="17" Class="AI:AILookAt" pos="43540,18340,0" flags="1">
   <Inputs entityId="0" pos="0,0,0" Direction="0,0,0" Duration="0"/>
  </Node>
  <Node Id="18" Class="AI:AILookAt" pos="43940,18310,0" flags="1">
   <Inputs entityId="0" pos="0,0,0" Direction="0,0,0" Duration="0"/>
  </Node>
  <Node Id="19" Name="reinforce_location_sprint" Class="_comment" pos="43330,18040,0" flags="1"/>
  <Node Id="20" Class="AI:AISignal" pos="43340,18080,0" flags="1" InHideMask="507">
   <Inputs entityId="0" signal="MAKE_ME_IGNORANT" posValue="0,0,0" posValue2="0,0,0" iValue="0" fValue="0" sValue="" id="0"/>
  </Node>
  <Node Id="23" Name="Assign if gun emplacement" Class="_comment" pos="43660,18130,0" flags="1"/>
  <Node Id="25" Class="AI:AIStance" pos="43730,18330,0" flags="1">
   <Inputs entityId="0" stance="1"/>
  </Node>
  <Node Id="26" Name="Description:" Class="_comment" pos="43330,17840,0" flags="1"/>
  <Node Id="27" Name="Send Grunt (s) running to location specified by ObjectId" Class="_comment" pos="43330,17900,0" flags="1"/>
  <Node Id="28" Name="If is a weapon will attempt to use it" Class="_comment" pos="43330,17960,0" flags="1"/>
  <Node Id="29" Name="Should work sending numerous Grunts to same Object if TagPoint used" Class="_comment" pos="43330,17930,0" flags="1"/>
  <Node Id="30" Name="Should work in combat situations even if alerted to player already" Class="_comment" pos="43330,17990,0" flags="1"/>
  <Node Id="31" Name="Good if used in conjuction with stock AIAction reinforcement_call" Class="_comment" pos="43330,17870,0" flags="1"/>
 </Nodes>
 <Edges>
  <Edge nodeIn="3" nodeOut="1" portIn="entityId" portOut="ObjectId" enabled="1"/>
  <Edge nodeIn="4" nodeOut="1" portIn="entityId" portOut="UserId" enabled="1"/>
  <Edge nodeIn="12" nodeOut="1" portIn="objectId" portOut="ObjectId" enabled="1"/>
  <Edge nodeIn="20" nodeOut="1" portIn="entityId" portOut="UserId" enabled="1"/>
  <Edge nodeIn="4" nodeOut="3" portIn="pos" portOut="pos" enabled="1"/>
  <Edge nodeIn="17" nodeOut="3" portIn="Direction" portOut="fwdDir" enabled="1"/>
  <Edge nodeIn="2" nodeOut="4" portIn="cancel" portOut="fail" enabled="1"/>
  <Edge nodeIn="12" nodeOut="4" portIn="entityId" portOut="succeed" enabled="1"/>
  <Edge nodeIn="17" nodeOut="4" portIn="entityId" portOut="succeed" enabled="1"/>
  <Edge nodeIn="13" nodeOut="16" portIn="end" portOut="done" enabled="1"/>
  <Edge nodeIn="25" nodeOut="17" portIn="entityId" portOut="done" enabled="1"/>
  <Edge nodeIn="16" nodeOut="18" portIn="entityId" portOut="done" enabled="1"/>
  <Edge nodeIn="18" nodeOut="25" portIn="entityId" portOut="done" enabled="1"/>
 </Edges>
</Graph>
